I absolutely love this game. The design is really beautiful, with simple rules, and there are even some really cool details like choosing a fiction genre as a canvas, I would never have thought of that on my own.
But most of all, I appreciate the way the fiction is created collaboratively.
11/10 for this game, plus Viditya is a really nice person.
I made a "hot take" about universal systems in the Brain Trust discord without realizing that Viditya had written such a cool one!
I read through 6e when batts put it out and thought it was pretty neat, and the work that Viditya has done to both broaden the scope and make the actual playing a little more concrete really clicked for me! Illustrating the whole process of turning the abstract into the specific with colors being painted into specific skills on the canvas is a super brain blast, and the general advice for playing without a GM is exactly the kind of stuff I want to be able to show to my more trad game friends.
Anyways - next time I get upset about there not being a system for a game I want to play, I'm going to try to find a group to brainstorm some stuff out with 6e GMless!
[CHEAT CODE UNLOCK : DEEP POCKETS] - You've unlocked the XP Trigger "This Is Our Game Now: When you want to sculpt the game but don't have XP in the XP Pool, love what another player is doing and want to reward them, or think the story will be better off but are really strict about rules, gain 1 XP. You can do this as many times as you'd like in a session."
Changing 6E perspective from simple adventurers to world and storybuilding is a good edge! And the change to Entertainment and Safety Above All is aces!
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I absolutely love this game. The design is really beautiful, with simple rules, and there are even some really cool details like choosing a fiction genre as a canvas, I would never have thought of that on my own.
But most of all, I appreciate the way the fiction is created collaboratively.
11/10 for this game, plus Viditya is a really nice person.
I made a "hot take" about universal systems in the Brain Trust discord without realizing that Viditya had written such a cool one!
I read through 6e when batts put it out and thought it was pretty neat, and the work that Viditya has done to both broaden the scope and make the actual playing a little more concrete really clicked for me! Illustrating the whole process of turning the abstract into the specific with colors being painted into specific skills on the canvas is a super brain blast, and the general advice for playing without a GM is exactly the kind of stuff I want to be able to show to my more trad game friends.
Anyways - next time I get upset about there not being a system for a game I want to play, I'm going to try to find a group to brainstorm some stuff out with 6e GMless!
really innovative framework that could easily extrapolate to the system/setting/style of your dreams.
P.s. (VICHEATYA)
Thank you so much!
[CHEAT CODE UNLOCK : DEEP POCKETS] - You've unlocked the XP Trigger "This Is Our Game Now: When you want to sculpt the game but don't have XP in the XP Pool, love what another player is doing and want to reward them, or think the story will be better off but are really strict about rules, gain 1 XP. You can do this as many times as you'd like in a session."
Changing 6E perspective from simple adventurers to world and storybuilding is a good edge! And the change to Entertainment and Safety Above All is aces!